mung.daal

README.md day 40 · building in public

From corporate NPC to self-made MVP.

Writing my own script.

I'm Mung. I build apps and games and share every step in public: the commits, the releases, the bugs and the numbers. This page is the save file.

projects readme →

building
Gann SwingTradingView indicator

W. D. Gann's mechanical swing charts as a TradingView indicator, with a tested Three-Bar Rule on top.

Commits
63
Releases
0
Latest
-
7 days
0
project-03

Next project in the backlog. Followers see it first.

ship log all 53 →

  1. v0.8.3
    Keep Capy CalmFire at full speed

    On slower phones the fire and its sparks keep their full speed, and the game lightens its effects to stay smooth.

  2. v0.8.2
    Keep Capy CalmA quicker start on iPhone

    On iPhones the start screen shows sooner, and END ROUND stays put while you press it.

  3. v0.8.1
    Keep Capy CalmKing of the hill

    Overtaken on a challenge? You get one more try on the same link. Keep beating each other as long as you like.

  4. v0.8.0
    Keep Capy CalmThe first try counts

    Challenge friends and see everyone who took you on. Their first try is the one that counts.

  5. v0.7.20
    Keep Capy CalmOne touch, one ball

    A flick now only ever throws its own ball, even when the phone stutters.

  6. v0.7.19
    Keep Capy CalmHonest numbers, laptops and iPhones

    Playing on a laptop? The mouse hint under TAP TO PLAY now fits every window, even a short one.

  7. v0.7.18
    Keep Capy CalmThe streak shield's moment

    Earn a streak shield and it lifts off your week, flies to the middle in a shower of confetti, then into your badge.

  8. v0.7.17
    Keep Capy CalmThe top-left button stays put

    The pause button and the menu button now share one spot, so nothing at the top left jumps around any more.

Pulled from each project's changelog on every build.

activity

823 commits in the last 20 weeks

now

$ git status
On branch main
  building:  Keep Capy Calm (v0.8.3)
  shipped:   Fire at full speed, yesterday
  next:      playtest to public launch
  backlog:   project #3

the script

  1. 01Ship daily. Small releases, often. Keep Capy Calm went from v0.2 to v0.8.3 in 40 days.
  2. 02Show the numbers. Commits, releases and players go on this page, good weeks and bad ones.
  3. 03Own every call. What to build, what to cut, when to ship.
  4. 04v0.1 beats no version. Put it in front of people, then fix what they hit.

CONTACT.md

Building something similar?

Want to collaborate, or need someone to build your idea? Say hi.

New projects by e-mail

Written by me. No tracking pixels, no counted clicks.